hehe...
This is my first attempt at doing mesh-based models. The picture is a
capture of my wings interface. I'm modelling the skull of a cow, and so
far I think I'm doing okay.
Any advice to a Wings newbie so I don't wind up screwing up my model?
I've decided to take the approach of modelling to the line of symetry,
then when I have the model sufficiently completed, mirroring along the
axis and joining the two halves. It took me a while to figure out how to
cut the eye-hole, but I eventually figured it out. There's still a lot
of refinement needed, but this is just the first rough stages of the model.
I have to say, Wings is very cool and easy to use. And... best of all,
FREE! Hehehe..
Yes -- This is for my IRTC entry, btw...
I'm a bit excited about creating a mesh!
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